the philosophy behind the creation of that computer is about creating what would have been created in 1987. So it's about what Commodore choices would have been in the context.
Rule#1, we can not create a version of software with technologies that did nor exist back then. Ex: Quick Basic probably didn't exist back then. So...
Rules#2, we can not create software that would have not make sense for Commodore's business at the time. Ex: CP/M was in C128, now back in 1987, would CP/M made sense for the next gen? Considering that Jack would have still been the CEO.
Rules#3, I want to keep the same feel and user experience as the C64 and C128, thus, the C256 ought to have the same user experience in terms of software, i.e. boot on Basic, colored border, etc... Same exact thing because they would have not reinvented the wheel, they would have wanted to have a short time to market... And so do I, lets keep things simple...
stef
R
Hi, new to the forum here and I just learnt about this project which seems like the ideal retro-computer!
Some thoughts/questions:
1. Are there plans for a C compiler?
2. The idea of booting into BASIC is vital imho. As hated as it is (which I find odd) it was the #1 reason for tons of people to get into programming and then move on to more "serious" languages. It's also a big plus for the vibe.
3. If it isn't too early to ask, how could someone get a hold of a board in the future? Any price approximation?
4. It's really nice of you having the case 3D-printed and not going for a moulded, set-in-stone design. That would allow anyone to have his own design. I, for example, would like to enclose a mechanical keyboard and the PCB in a single case.
P.S. anyone having difficulties navigating the forum? It's super slow on my end.