I know, I know it is very early, but I thought I would create a section for anybody who would be willing to either port or create a new game from scratch on the C256. Granted, you will need hardware and documentation at some point. The deal here is really to start collecting names and when the time will be right, then some will be chosen and Early Game dev platform will be released for early adopter to start developing new games.
So, at this point, if I am going to give away development version of the C256 early on, I will need to interview and make sure the platform will be used for its purpose and not wasted. So, keep that in mind. Any works you have done on Unity for example would be a great start to qualify you as a early game developer for the C256 Foenix.
Thanks for your time and support!
Cheers
S
ohi! I got a buncha original game ideas I've been wanting to make for a retro system. I know C++ (done a bit of SDL/OpenGL stuff) and all that but I wanted to get my feet wet with assembler on something.
I've always dreamed of writing a game for a new old styled system and I'd love to be a part of the C256 project as a game developer. I want to write a simple arcade game for starters.
Derek